![]() |
PowerQuest 0.20.1
|
This is the complete list of members for ICamera, including all inherited members.
| Enabled | ICamera | |
| GetCharacterToFollow() | ICamera | |
| GetHasPositionOverride() | ICamera | |
| GetHasPositionOverrideOrTransition() | ICamera | |
| GetHasZoom() | ICamera | |
| GetHasZoomOrTransition() | ICamera | |
| GetInstance() | ICamera | |
| GetPosition() | ICamera | |
| GetPositionOverride() | ICamera | |
| GetTransitioning() | ICamera | |
| GetZoom() | ICamera | |
| IgnoreBounds | ICamera | |
| Position | ICamera | |
| ResetPositionOverride(float transitionTime=0) | ICamera | |
| ResetZoom(float transitionTime=0) | ICamera | |
| SetCharacterToFollow(ICharacter character, float overTime=0) | ICamera | |
| SetPositionOverride(float x, float y=0, float transitionTime=0) | ICamera | |
| SetPositionOverride(Vector2 positionOverride, float transitionTime=0) | ICamera | |
| SetZoom(float zoom, float transitionTime=0) | ICamera | |
| Shake(float intensity=1.0f, float duration=0.1f, float falloff=0.15f) | ICamera | |
| Shake(CameraShakeData data) | ICamera | |
| Snap() | ICamera | |
| Zoom | ICamera |