PowerQuest 0.19.0
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Classes | |
class | AudioHandle |
Audio handle- Use for changing a sound that's currently playing. More... | |
class | CharacterScript |
class | DialogOption |
class | DialogScript |
class | DialogTree |
class | DialogTreeComponent |
class | DialogTreeScript |
class | GuiScripts |
interface | IButton |
interface | ICamera |
interface | ICharacter |
interface | IContainer |
interface | ICursor |
Cursor: contains functions and data for manipulating the mouse cursor - Interface to QuestCursor. More... | |
interface | IDialogOption |
interface | IDialogTree |
interface | IGui |
interface | IGuiControl |
interface | IHotspot |
interface | IImage |
interface | IInventory |
interface | IInventoryPanel |
interface | ILabel |
class | InventoryScript |
interface | IParser |
interface | IPowerQuest |
PowerQuest is the main hub for the adventure game engine (Access with E) - eg. E.Wait(2);. More... | |
interface | IProp |
interface | IRegion |
interface | IRoom |
interface | ISlider |
interface | ISpeechGui |
interface | ITextField |
class | QuestScript |
All quest object scripts inherit from this, it provides some convenient functions (along with the PowerScript namespace) More... | |
class | QuestSettings |
Settings that can be set by players in game. More... | |
class | RoomScript |
class | SystemAudio |
The PowerQuest Audio System. Provides convenient, 2d specific audio functionality, using audio cues. More... | |
class | SystemParser |